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-rw-r--r--dev-games/godot/metadata.xml42
1 files changed, 21 insertions, 21 deletions
diff --git a/dev-games/godot/metadata.xml b/dev-games/godot/metadata.xml
index ddb45fb9ee5c..1917ae453a92 100644
--- a/dev-games/godot/metadata.xml
+++ b/dev-games/godot/metadata.xml
@@ -1,15 +1,15 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE pkgmetadata SYSTEM "https://liguros.gitlab.io/dtd/metadata.dtd">
+<!DOCTYPE pkgmetadata SYSTEM "https://www.gentoo.org/dtd/metadata.dtd">
<pkgmetadata>
- <maintainer type="person">
- <email>ionen@gentoo.org</email>
- <name>Ionen Wolkens</name>
- </maintainer>
- <maintainer type="project">
- <email>games@gentoo.org</email>
- <name>Gentoo Games Project</name>
- </maintainer>
- <longdescription>
+ <maintainer type="person">
+ <email>ionen@gentoo.org</email>
+ <name>Ionen Wolkens</name>
+ </maintainer>
+ <maintainer type="project">
+ <email>games@gentoo.org</email>
+ <name>Gentoo Games Project</name>
+ </maintainer>
+ <longdescription>
Godot Engine is a feature-packed, cross-platform game engine
to create 2D and 3D games from a unified interface. It provides
a comprehensive set of common tools, so that users can focus on
@@ -19,14 +19,14 @@
platforms (Android, iOS), as well as Web-based platforms (HTML5)
and consoles.
</longdescription>
- <upstream>
- <doc>https://docs.godotengine.org/</doc>
- </upstream>
- <use>
- <flag name="deprecated">Enable support for deprecated features</flag>
- <flag name="double-precision">Use double-precision floats (default: single-precision)</flag>
- <flag name="raycast">Enable the raycast Editor module using <pkg>media-libs/embree</pkg></flag>
- <flag name="tools">Enable the Godot Editor for game development</flag>
- </use>
- <origin>liguros-repo</origin>
-</pkgmetadata> \ No newline at end of file
+ <use>
+ <flag name="deprecated">Enable support for deprecated features</flag>
+ <flag name="double-precision">Use double-precision floats (default: single-precision)</flag>
+ <flag name="raycast">Enable the raycast Editor module using <pkg>media-libs/embree</pkg></flag>
+ <flag name="tools">Enable the Godot Editor for game development</flag>
+ </use>
+ <upstream>
+ <doc>https://docs.godotengine.org/</doc>
+ <remote-id type="github">godotengine/godot</remote-id>
+ </upstream>
+</pkgmetadata>