diff options
Diffstat (limited to 'dev-games/godot/metadata.xml')
| -rw-r--r-- | dev-games/godot/metadata.xml | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/dev-games/godot/metadata.xml b/dev-games/godot/metadata.xml index ddb45fb9ee5c..1917ae453a92 100644 --- a/dev-games/godot/metadata.xml +++ b/dev-games/godot/metadata.xml @@ -1,15 +1,15 @@ <?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE pkgmetadata SYSTEM "https://liguros.gitlab.io/dtd/metadata.dtd"> +<!DOCTYPE pkgmetadata SYSTEM "https://www.gentoo.org/dtd/metadata.dtd"> <pkgmetadata> - <maintainer type="person"> - <email>ionen@gentoo.org</email> - <name>Ionen Wolkens</name> - </maintainer> - <maintainer type="project"> - <email>games@gentoo.org</email> - <name>Gentoo Games Project</name> - </maintainer> - <longdescription> + <maintainer type="person"> + <email>ionen@gentoo.org</email> + <name>Ionen Wolkens</name> + </maintainer> + <maintainer type="project"> + <email>games@gentoo.org</email> + <name>Gentoo Games Project</name> + </maintainer> + <longdescription> Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on @@ -19,14 +19,14 @@ platforms (Android, iOS), as well as Web-based platforms (HTML5) and consoles. </longdescription> - <upstream> - <doc>https://docs.godotengine.org/</doc> - </upstream> - <use> - <flag name="deprecated">Enable support for deprecated features</flag> - <flag name="double-precision">Use double-precision floats (default: single-precision)</flag> - <flag name="raycast">Enable the raycast Editor module using <pkg>media-libs/embree</pkg></flag> - <flag name="tools">Enable the Godot Editor for game development</flag> - </use> - <origin>liguros-repo</origin> -</pkgmetadata>
\ No newline at end of file + <use> + <flag name="deprecated">Enable support for deprecated features</flag> + <flag name="double-precision">Use double-precision floats (default: single-precision)</flag> + <flag name="raycast">Enable the raycast Editor module using <pkg>media-libs/embree</pkg></flag> + <flag name="tools">Enable the Godot Editor for game development</flag> + </use> + <upstream> + <doc>https://docs.godotengine.org/</doc> + <remote-id type="github">godotengine/godot</remote-id> + </upstream> +</pkgmetadata> |
